Salvaged Alloys: 23 It's excess weight you don't need. Enough room for an SRV hangar, very good jump-range, runs very cool, very maneuverable, can land almost anywhere. So with that in mind, sell off everything in the Utility Mounts and Hardpoints. Cargo : 0 T There are a handful of ships that excel at exploration for one reason or another, but the Krait fits this build perfectly. Increased Range 5 100.0%, Mass Manager This can vary greatly since rolls are randomized events, which means these are at best estimates to target. A rated FSD, biweaves, SRV hangar, wake scanner (but prefer a small fast ship for wake scanning, like viper/cobra), mining equipement, multicanons, patience. This build excels at getting commanders out of the bubble to visit Guardian and Thargoid sites, make truly incredible discoveries, and jet around in style and comfort. ELITE DANGEROUS SHIP BUILDS. For the record, I am a winner of the "Mach 6 Challenge" in Kerbal Space Program for air breathing, jet powered flight!. The following numbers assume the following rolls required to progress: Grade 1 rolls - 2 Since you will NEVER have cargo on board, the 2E is big enough to hold all 4 so you do not waste materials synthing 1, 2 or 3. Description: A python build designed for core mining that requires no engineering. Having said all that, it would bring the max range to 84.17, When fuelling, it you know you're going to be Neutron jumping, try to keep the 4C tank at less then half for the final jump. The Thrusters can be either Dirty or Clean as long as you apply the "Stripped Down" experimental effect. EDSY. Colonia Bridge phase 2 and 3 give double engineered FSD, but phase 4 (multiple CGs) miss this great reward. maybe atach one rail gun or something incase you need to activate a pylon. Anomalous Bulk Scan Data: 5 It will max out at over 750 m/s, its super manoeuvrable and carries everything you need on a short exploration trip. The Anaconda is the king of multipurpose ships. so it's OK to leave it in. Chemical Processors: 9 Sulphur: 8 Swapping it out with a 4C cuts your fuel in half (16t) but adds 2.4LY to your range. n- means turrent, + means gimbled, 320 tons of space, 151 millon dollars. There it is: The Bubble Buster. High Density Composites: 15 If you do it right, then you are about to do a MAX RANGE jump. Did I mention you'll need engineering? A lot of it! There are two ship building helper websites to assist you. Since the Power Plant and Power Distributor are far below what can be installed, you need to crank the output up greatly in order for the ship to fly. Self sufficiency will be critically vital, for the fleeting survivors. Conductive Components: 27 Description: 2 variant of the Anaconda. Elite Dangerous is a space simulator game by Frontier Developments based in the year 3309. Modified Consumer Firmware: 7 SHOW. This is by no means the fastest way to collect materials but it is a lot more fun than most other methods. Cracked Industrial Firmware: 10 Modules below 80% health are prone to failure. Thanks in advance! . TH: 5D Thrusters Shipyard. Its a great ship to put on your fleet carrier to explore the local area around you. It will max out at over 750 m/s, it's super manoeuvrable and carries everything you need on a short exploration trip. After numerous mergers the template was eventually owned by Faulcon deLacy, who have made only minor changes to the classic design. Never waste MATS!, Reminder: Limpets = Weight = Reduced Jump Range. 75.76 LY laden FT: 5C Fuel Tank (Cap: 32), 7: 7A Fuel Scoop [+2] In Thrust We Trust! Grade 5 rolls - 10. Optimised Mass +61.2% Integrity +227.0%; Power Draw +80.0% The remaining 5% only applies to very small ships, and even there the difference is pretty small, to the point that using Mass Manager for them still gives you a pretty good range increase. Drives at the very least. This is my first Anaconda without any engineering upgrades.As promised here is the fitting. Description: A combat fitted Anaconda that requires no engineering and is easily able to run in haz-res sites. Flying an un-engineered Anaconda is absolutely terrible and I wouldn't recommend it in combat unless you want to be a gigantic slow moving target. However, long voyages in the Anaconda can be grating because of its glacial handling. Stations, outposts and surface bases are going to be FAR and few in between, if any are left. From there we get to the SR-71 with an un-classified speed of 2192 MPH (3529 KPH) or Mach 3.3 which by any standard, is movin! You don't really "need" repair limpets. Electrochemical Arrays: 5 Racist, Sexist, excessive vulgarity and hyperlinks will get your comment deleted. I would recommend a shield, at least a small D rated one. Thermal Resistant 5 100.0%, Thermo Block You will also need access to some specific modules. Range : 75.76 LY unladen Theres only one hardpoint: a Mining Laser. It you go to run between sothis and ceos, use sothis mining for that system and you can make 6-10mil per run delivering materials back to Ceos, on top of all the boom data deliveries you can take. This build is called the One Way Trip was built for one purpose. Space is unforgiving, unpredictable, and undeniably vast. When you buy your Anaconda, it will come with the following modules already installed: Core Internal1C Lightweight Alloy8E Power Plant7E Thrusters6E Frame Shift Drive5E Life Support8E Power Distributor8E Sensors5C Fuel Tank (32t), Hardpoints1F Fixed Pulse Laser1F Fixed Pulse Laser. Description: A super fast and fun to fly exploration imperial Courier. But opting out of some of these cookies may have an effect on your browsing experience. Inconsistent Shield Soak Analysis: 7 Distorted Shield Cycle Recordings: 11 Probe Radius +50.0% Get to the closest engineer and land. Help. This website has no affiliation or direct endorsement from Frontier Development or Elite Dangerous. Optimal Mass -12.5%; Optimal Multiplier +39.3% Looking for a Solid Anaconda build No engineering. Stored. These cookies will be stored in your browser only with your consent. PD: 5D Power Distributor Cabins: 0 High Caustic Res AX Anaconda by CMDR Mughragh, Vagrant Survivor by CMDR Rozoeh / CMDR Rattling Revenant, Vagrant Survivor, Deep Space Explorer [VS-DSE] by CMDR Rozoeh / Rattling Revenant, Anaconda Miner-Fighter by CMDR Rooker, Anaconda TFS Analise by CMDR DJCuzzUK, Anaconda Strike 3.0 by CMDR brusslsproute. #Ships You probably get into a siutuation where you need to fix your AFM before you need to fix your hull to be honest, but is more or less precautionary. ). Helping rid the galaxy of pesky pirates, now updated with further engineering! She even has all the toys you'll want for comfort-ability and expeditions with friends and still boasts a 71.50ly jump range! Check this build out on Coriolis to examine it more closely. Expanded Radius 5 100.0% For engineering grind : all D rated. Configurable Components: 7 Next, sell off all except the Planetary Approach Suite (PAS) in Optional Internal. Like I said before, the Anaconda fuel tank is a bit meh in size, so I put in extra fuel tanks. All of the threads that I've found talk about how great it is with engineering, but I need to find a workable build without it - any help is appreciated, and assume that price is no object. AFMs, or 2, is better. Tungsten: 17 Heat Conduction Wiring: 11 Power To Spare! The first is CORIOLIS.IO which is a good site, clean layout, just don't forget to scroll down to see hidden data. Having actually worked along-side these amazing machines, there is always an "itch" I could never explain. Theres a bit of room in the Power Plant to fit more armaments for commanders with a desire for some firepower. You can limp home at 1% hull. Imperial Clipper RELATED: The Best Sci-Fi Games That Aren't Mass Effect or Star Wars-Related Of course the Anaconda could accommodate this build as well, and it would still have room for Passenger Cabins, a full bar, and a swimming pool. May 6, 2021 @ 9:07am Originally posted by Admiral Squirg: Originally posted by Agony_Aunt: Not true. The optional internals chosen here should give commanders enough tools in their toolbox to have what they need when they need it no matter the situation. Plus if you want to land on a planet, you'll need it. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. DON'T SKIMP! Now we get to the Engineering section. I've added a 2E Cargo Rack with a 4 ton capacity. The PAS has no mass (magic box!) An AMFU cannot repair itself. Coriolis Link: here. Core Dynamics Composites: 10 Datamined Wake Exceptions: 10 The Power Plant is likely to be the most trouble to get engineered, but this build is otherwise pretty forgiving. She's just a big softy really. Extra fuel tanks are an option, reduces your jump range a bit, but means you can go longer without scooping. Target Build Base Build: Settings. Nickel: 4 1 Anaconda Hands down, the best ship in the game for exploring is the Anaconda. Want to help support the channel? Strange Wake Solutions: 5 Necessary cookies are absolutely essential for the website to function properly. Description: A Krait Phantom build with 65 Ly jump range made for exploration. Thermal Resistant 5 95.2%, Reflective Plating And there are more useful things for the optional slots. Untypical Shield Scans: 10 Farming materials would obviously be nice as well, but I'm more concerned with getting access at all first. All in a small ship so you dont have to run that far to the elevator when docking. Chromium: 10 Analysis. Becoming a Patreon:https://www.patreon.com/downtoearthastronomyBuild link: https://coriolis.io/outfit/anaconda?code=A0putpFklkdzsuf57o7l1e1e1b1b24240n020205050505054k5o5ofm2d2dm9m90303C02f.Iw18ZVA%3D.Aw18ZVA%3D..AwOgrA9AjOECwWBAzAJkRApgQwOYBtMIIBOEgdiAI also have a discord server for my viewers https://discord.gg/Zg6QvB4---------------------------------------------------------------------------------------------------------Get a free Audiobook of your choice, by signing up for Kobo with this link: https://click.linksynergy.com/fs-bin/click?id=vUI56W7FKvw\u0026offerid=551662.1177\u0026type=3\u0026subid=0---------------------------------------------------------------------------------------------------------Follow me on Social mediaTwitter: https://twitter.com/D2EAstronomyInstagram: https://www.instagram.com/downtoearthastronomy/facebook: https://www.facebook.com/DownToEarthAstronomy/---------------------------------------------------------------------------------------------------------Want to get in contact with me? Dirty Tuning 5 90.7%, Stripped Down Outfitting. ^You probably never would either, unless you were trying to circumnavigate the entire galaxy or something. Integrity +40.0%; Optimal Strength -2.7% Atypical Encryption Archives: 7 542.10 T full To get to the Anaconda Graveyard! The build works well regardless of your abilities as a combat pilot. An Unladen Jump Range of 9.41 lightyears to a maximum of 41.45 lightyears if upgraded. Exploration and Travel Anaconda Anaconda exploration builds? Thermal Load +60.0% ALL. Shipyard. Federal Corvette RES Killer No Restock. 6: 5H Guardian Frame Shift Drive Booster [+2] Proto Radiolic Alloys: 20 200+ Mil/Hour - Wing minging Low Temperature Diamonds | Elite Dangerous. Now lets swap out some of the Core Internals for some jumpy jumpy goodness. The core internals chosen for this build dont just prioritize keeping things light. 26.39 MW available If planning to explore for half a year, probably something you want, if you are exploring a few weeks, nah. A simple fly-by is all thats needed to fill it up after each jump. It has large internals, a competitive Boost Speed, and most importantly: fancy thrusters. Looking forward to several of the Fed ships! Some smaller navies use the Anaconda in the light cruiser and frigate roles. Integrity +300.0%; Power Draw +100.0% 4: 4G Planetary Vehicle Hangar [+3] The build is designed for newer players but with a price tag of 500 mil it is a little on the expensive side. I wanted a build that could be simultaneously outfitted with both mining and offensive hardpoints without too much module management, but could ultimately take a sizeable beating long enough for me to either kill the attacker(s) or fire up. Worthless Trivia #1: Our sun (Sol) is 5.9 billion KM from Pluto or 39.482AU (avg) or 0.000779 Light Years (LY). This is offset with the 10LY additional range the FSD Booster gives. Shielding Sensors: 21 Engines Capacity +50.0%; Engines Recharge +37.0% Thermal Resistance +44.5%; Explosive Resistance -16.8% Improvements are still ongoing as I unlock more engineers. Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It's one of the best medium ships available owing to its versatility and impressive Jump Range. A full multi cannon loadout works surprisingly well, 2 of the large ones need engineering for thermal damage though, and a small one corrosive for bonus damage. Conda is the best explorer when you downsize the big sensors and lifesuppport, the ballast of the ship. Designed by: Down to Earth Astronomy. Compound Shielding: 10 You also have the option to opt-out of these cookies. :D, I just wanna say repair controller is useless without a cargo rack, (You CANNOT scoop neutron stars without one! For about 300 you can do an Anaconda. If you mean a ship to collect Engineer-related materials in, a good choice is the DBX. Engine Focused 4 100.0%, Stripped Down RELATED: Elite Dangerous Player Goes On 85,000 Light Year Journey Without Key Tool Theres room for customization, but this build should serve most use cases as-is. Worn Shield Emitters: 6 SLOT. Clean drives are a good choice for exploration builds. How are you making money so quickly? Phosphorus: 20 Armour: 916.7 While it can handle many roles exceptionally well, the Anaconda, perhaps unexpectedly, shines in exploration. Out of the box, the Anaconda can do 41.43LY jumps on first purchase. But I digress. Its capable of repairing itself, it has all the tools needed for unexpected encounters, and it even has a self-defense mechanism to get away from pirates. The hull have the same weight as the chieftain hull. Becoming a Patreon:https://www.patreon.com/downtoearthastronomyI also have a discord server for my viewers https://discord. It is designed for any length of trip, whether it's just a few thousand lightyears or traversing the galaxy for months. My recommendation: start with one of the FSD engineers (there are two available from the start, I think) and upgrade your Conda FSD. Built and modified to tackle Haz Rez sites and have a decent enough cargo capacity to make her a reasonably good trader. 2 comments. Its versatile, fast, and can jump incredible distances. Elite Dangerous: Best Fully-Engineered Exploration Ship Build, Elite Dangerous Player Goes On 85,000 Light Year Journey Without Key Tool, The Best Sci-Fi Games That Aren't Mass Effect or Star Wars-Related, Games To Play If You Like Elite Dangerous, Elite Dangerous Contest Gives Players a Chance at Having Their Name In-Game. o7. Unidentified Scan Archives: 7 Clocking in at an amazing 17,500 MPH (28,000 KPH). Hey, I see you mention fed grind as well as engineer grind and the Python is pretty great for both! Speed : 251 m/s (335 boost) Shielded 4 78.3% He publishes on DMsGuild, freelances for card and board games, and works full-time as a UX/Technical Writer in the tech industry. But opting out of some of these cookies may have an effect on your browsing experience. Some vendors may process your personal data on the basis of legitimate interest, which you can reject by disabling them below; The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! You are now the proud owner of a JUMPACONDA! You also have the option to opt-out of these cookies. It can get across the bubble in just two jumps or to the nearest Guardian site in six. But reality is, you can easily put those in because Anaconda have space. Purpose: PVE combat. Commanders looking to specialize in exploration need a ship that can cover great distances, thats enjoyable to fly, and that can deal with the unexpected as it arises. Description: D2EAs combat corvette build known as the cucumber. Elite Dangerous is, at its core, a game about exploration. Shielded 4 100.0% Pressing the "boost" button results in a nasty message on screen "insufficient power". Please hit that subscribe button Many thanks for taking the time.4A MULTICANNON3C MULTICANNON3E PULSE LASER3E PULSE LASER2F PULSE LASER2F PULSE LASER1G MULTICANNON1G MULTICANNON2 X OI HEATSINKOE KILL WARRANT SCANNEROB SHIELD BOOSTER X 57A SHIELD GENERATOR6B SHIELD CELL BANK6A FUEL SCOOP6D FIGHTER HANGER (F63 CONDOR ROGUE G+TAIPAN ROGUE F)5D HULL REINFORCEMENT5D HULL REINFORCEMENT5D MODULE REINFORCEMENT5D MODULE REINFORCEMENT3A COLLECTOR LIMPET CONTROLLER4E CARGO RACK4E CARGO RACK2G PLANETARY VEHICLE HANGER1E ADVANCED DOCKING COMPUTER

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